Visual Studio for Mac is available to install
Xamarin.Mac is the Xamarin supported flavour of MonoMac. With Xamarin.Mac you get the ease of use that you will be accustomed to with Xamarin.iOS. That is, you can build a Mac App Store package with a few clicks. Xamarin.Mac also has some unique API's such as GameKit, AppKit, StoreKit which are not available in MonoMac. I am able to build my Xamarin iOS app successfully in Visual Studio on Mac with the Xamarin.iOS and Mono tooling that comes with it. We can download XCode from the Apple AppStore. Installation of the other two dependencies can happen from inside of JetBrains Rider. In the Preferences window, we can select Environment and select Mono and Xamarin iOS & Mac. Warning to the uninitiated, installing XCode is going to take a while.
Visual Studio for Mac builds on top of MonoDevelop, adding open sourced internals from Visual Studio and many new extensions to support new workloads. To get the latest available version, switch to the Stable updater channel after installing.
Supported on macOS 10.11 and later.
MonoDevelop for macOS is available from source
Please refer to the building guide for more information about how to install and configure your MonoDevelop.
- Ubuntu
- Debian
- Raspbian
- CentOS
Xamarin Vs Mono
1 Add the Mono repository to your system
The package repository hosts the packages you need, add it with the following commands.
Note: the packages should work on newer Ubuntu versions too but we only test the ones listed below.
Ubuntu 18.04 (i386, amd64, armhf)
Ubuntu 16.04 (i386, amd64, armhf)
Ubuntu 14.04 (i386, amd64, armhf)
2 Install MonoDevelop
The package monodevelop should be installed for the MonoDevelop IDE.
3 Verify Installation
After the installation completed successfully, it's a good idea to run through the basic hello world examples on this page to verify MonoDevelop is working correctly.
1 Add the Mono repository to your system
The package repository hosts the packages you need, add it with the following commands.
Note: the packages should work on newer Debian versions too but we only test the ones listed below.
Debian 10 (i386, amd64, armhf, armel)
Debian 9 (i386, amd64, armhf, armel)
Debian 8 (i386, amd64, armhf, armel)
2 Install MonoDevelop
The package monodevelop should be installed for the MonoDevelop IDE.
3 Verify Installation
After the installation completed successfully, it's a good idea to run through the basic hello world examples on this page to verify MonoDevelop is working correctly.
1 Add the Mono repository to your system
The package repository hosts the packages you need, add it with the following commands.
Note: the packages should work on newer Raspbian versions too but we only test the ones listed below.
Raspbian 9 (armhf)
Raspbian 8 (armhf)
2 Install MonoDevelop
The package monodevelop should be installed for the MonoDevelop IDE.
3 Verify Installation
After the installation completed successfully, it's a good idea to run through the basic hello world examples on this page to verify MonoDevelop is working correctly.
1 Add the Mono repository to your system
The package repository hosts the packages you need, add it with the following commands in a root shell.
Note: the packages should work on newer CentOS versions too but we only test the ones listed below.
CentOS 7 (x86_64)
CentOS 6 (x86_64, i686)
2 Install MonoDevelop
The package monodevelop should be installed for the MonoDevelop IDE.
3 Verify Installation
After the installation completed successfully, it's a good idea to run through the basic hello world examples on this page to verify MonoDevelop is working correctly.
MonoDevelop for Windows is available from source only
Please refer to the building guide for more information about how to install and configure your MonoDevelop.
GTK# for .NET
Xamarin Download Pdf
Installer for running Gtk#-based applications on Microsoft .NET: